The beauty of the 360appmaker workflow is that it allows you, via a Design Console, to modify the app by selecting background colors, font colors, fonts, images, layouts, descriptions etc and make your own visually unique app.
Included in the Design Console are 6 screens, Home, Menu, Profile, Tour, Tour Filter and Contact with 4 different layouts for most screens.
Adding online tours are done via the Tour screen and several popular publishing systems including, RoundMe, Kuula, Matterport, 360cities, Veer, Google Street View and Amazon S3, are supported. This allows embed code from these systems to be cut and paste straight into 360appmaker.
For each tour you create a unique Heading, select your Embed Link platform, add your Embed Code, select your tags, add an optional description and a preview image.
At any stage in the design process you can see the results in a smartphone simulator built into the screen pages that gives you immediate feedback.
You can also assign filters based on the publishing platform as well as a set of unique filters based on your own entries.
Coming soon will be the option for an offline provision within the app that allows you to add tours locally on the device and access and view them via the app without connecting to the internet. You can actually test this now and add tours to be viewed locally on the as its fully functional, however for now the app requires an internet connection.
And finally when you want to publish your app as a standalone fully branded app on either the iOS App Store or Android Play Store the team at 360appmaker can facilitate the process using the design elements created in the Design Console.
For more information on what’s possible check out my tutorial posts at https://tonyredhead.com/360appmaker
To view a published version of a 360appmaker app you can download my Red360Tours app from the iOS App Store at https://apps.apple.com/bm/app/red360tours/id1478130837 – Android version will be online soon.