Earlier this year Alientrap, an indie developer best known for launching an ancient Greece-set action title, Apotheon, on PlayStation 4, released Maximum Override on PC via Steam’s Early Access system. The city destruction experience has a few tweaks to be made before it releases as the finished product, but Alientrap is also working on another experience set within this new franchise. The developer has recently announced MaximumVR, a virtual reality (VR) translation of Maximum Override for the HTC Vive head-mounted display (HMD).

A two minute video of MaximumVR can be seen in action below. In it, the player assumes the role of a giant monster, and is free to use the HTC Vive’s user-tracked features such as motion controllers to pick up cars, helicopters and more and then gleefully smash buildings with them or toss them out into the ocean. The player is even able to teleport around the level using a marker that’s somewhat reminiscent of Cloudhead Games’ Blink locomotion system as seen in the upcoming The Gallery series, again for the HTC Vive.

Humans appear in the level and can even be crushed by the destruction. The studio notes that they will eventually be able to summon tanks, helicopters and even anti-kaiju robots to fight back against you. When this feature is implemented, players will have to destroy these vehicles using a fire-breath mechanic, throwing cars at them, or by simple smashing them with their fists. Alientrap plans to bring the title to the HTC Vive in June 2016, though there’s no mention yet of possible versions for the Oculus Rift and PlayStation VR.

On top of MaximumVR, Alientrap is also working on Modbox, a VR

For the latest on MaximumVR and all other VR compatible videogames, keep reading VRFocus.

-END-

The post Apotheon Developer Announces New VR Version of Maximum Override appeared first on VRFocus.

Previous articleTeam Creating HoloLens Galaxy Explorer App Reveal Behind the Scenes
Next articleHTC Bringing Vive to Taipei Book Fair with Brand New Experience