SensoMotoric Instruments (SMI) has announced that it will present its virtual reality (VR) eye-tracking technology at Dell World, 20th -22nd October 2015, Austin, Texas, USA. SMI will demonstrate gaze-assisted human-computer-interaction and training for professionals in VR on an Oculus Rift DK” head-mounted display (HMD).
SMI HMD eye-tracking technology enables realistic hand-eye co-ordination in the virtual environment and provides live feedback on a user’s visual interaction. The demos at Dell World will represent 2 scenarios where eye tracking brings new possibilities to VR. The showcases are powered by a Dell Precision Tower 5810 high-end workstation and an Oculus Rift DK2 with SMI’s eye-tracking upgrade.
Eye-tracking for VR can be used to create intuitive interaction by using gaze to select or move objects, or by adding eye movements to avatar animations. One of the SMI showcase scenarios at Dell World lets users manipulate objects in an assembly task by selecting with gaze and moving them with the virtual hands. A second scenario demonstrates eye tracking assisted interaction and live gaze feedback in a control room task.
SMI’s eye tracking upgrade for the Oculus Rift DK 2 is designed for VR developers and researchers and comes with a calibration-free user mode for quick and easy setup. A fully automatic slip compensation allows users to move or take the headset on or off without compromising data robustness.
“SMI eye tracking enables eye-hand coordination and interaction in virtual reality for intuitive and natural human computer interfaces,” says Christian Villwock, Director of SMI’s OEM Solutions Business. “This is why eye tracking is a key component for many display technologies. SMI’s OEM Eye Tracking relies on a technology used by more than 5 million users under the broadest range of conditions. This makes SMI a reliable partner for consumer and industrial OEMs.”
SMI will offer live demonstrations of the technology using the 2 above technical demos at Dell World, 20th -22nd October 2015, Austin. VRFocus will keep you updated with all the latest news from SMI and the world of eye-tracking in VR.