Kôna Beta Gets Release Window

    Back in 2014 indie developer Parabole passed a Kickstarter crowd-funding campaign for a brand new virtual reality (VR) compatible adventure videogame named Kôna. The team raised some $44,271 CAD to bring the first episode of the title to the PC with support for the Oculus Rift head-mounted display (HMD) in 2015. That sadly hasn’t quite happened, as that first episode – Kôna: Day One – was recently pushed back to 2016, but a Beta version of the title is still expected to arrive for backers before the year’s end. Now Parabole has provided a better glimpse at the Beta’s possible launch window.

    Speaking in a recent blog update, Kôna‘s developers noted that the Beta should be arriving in mid-December 2015. “Now that MIGS [Montreal International Game Summit] is behind us, there are no big events coming up for us, so we can focus all our energy on the game production,” the developer noted.

    “We’ll be working full-time on the beta version for backers, which should be ready by mid-December. We’re already working on sending the build on Steam, which is where the beta will be released. This is also the place where we will take comments and feedback through forums.”

    The team signed off by talking about possible marketing opportunities for Kôna in the future: “Finally, we’ve discussed with some companies to evaluate the possibility of partnership for marketing so that we can focus more on creating the best game,” the developer noted. “All the options are on the table, and we’ll let everyone know about our decision in due time.”

    Kôna is a first-person experience in which players take on the role of a private investigator named Carl Faubert, who looks into the disappearance of a local community in northern Quebec. Parabole hopes to release a PlayStation 4 version of the title with PlayStation VR support in the future.

    VRFocus will continue to follow Kôna closely, reporting back with any further updates on the title’s progress.


    The post Kôna Beta Gets Release Window appeared first on VRFocus.

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