EVE: Valkyrie is a leading light in the virtual reality (VR) videogame scene, showcased by both Oculus VR and Sony Computer Entertainment for their respective head-mounted displays (HMDs), the Oculus Rift and PlayStation VR, on numerous occasions. With the release of the title creeping ever-closer, CCP Games has revealed to VRFocus new details on the gameplay modes and progression system set to be included in the final release product.

The interview below features Andrew Willans, Lead Designer on EVE: Valkyrie, discussing in-depth the multiplayer gameplay, customisation and experience/salvage systems that will be present in the videogame, as well as the single-player gameplay modes. Willans spares no detail in breaking down how the player will unlock new ships, weaponry and components, and the fact that each team member will need to work together in order to accelerate this progression.

The full video interview with Willans follows below and VRFocus will keep you updated with all the latest details on EVE: Valkyrie as it approaches release next year.

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The post EVE: Valkyrie Designer Talks Multiplayer, Single-Player & Progression Systems appeared first on VRFocus.

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