Epic Releases Preview 4 for Unreal Engine 4.10, VR Fixes Made

    Developers working with Epic Games popular videogame development middleware Unreal Engine 4 are eagerly anticipating the release of its next major update, Unreal Engine 4.10. In the run up to its launch the company has been releasing several preview updates in order to get it in shape. Today marks the release of Preview 4 for Unreal Engine 4.10, bringing with it a handful of useful fixes for those that are working on virtual reality (VR) videogames with the middleware.

    Among other more general fixes, Preview 4 fixes an issue in which disabling the Oculus Rift head-mounted display (HMD) plugin with no the Oculus input or Oculus Library caused a crash. There’s another crash within the VR Preview mode that’s now been fixed and for Samsung and Oculus VR’s mobile HMD, Gear VR, GearVR_APL.xml “argb2″ has been changed to “arg2″. Those using Unreal Engine 4 are encouraged to keep searching for bugs and reporting them to Epic Games on the UE4 Answerhub.

    Unreal Engine 4 is a popular choice for VR developers, supporting a range of HMDs. Epic Games itself has also developed several VR demos for the Oculus Rift to prove the power of its engine, the most recent being Bullet Train.

    VRFocus will continue to follow Epic Games’ work with VR closely, reporting back with the latest updates from the company.


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