Last week it was announced that EVE Online developer CCP Games had raised some $30 million USD to go towards development of virtual reality (VR) projects such as the upcoming EVE: Valkyrie. This multiplayer space combat experience has become one of the flagship VR titles over the past two years since it was announced and is on the way to both the Oculus Rift and PlayStation VR head-mounted displays (HMDs). At the time of its announcement CCP Games was one of the few large developers to commit to VR. Recently the team has explained that it did this out of passion, following a similar feeling to that which it had for its ever-popular MMO.

CEO Hilmar Veigar Pétursson recently explained as much to Fortune. “Now that we have launch dates and a good installed base, we have a commercial opportunity around virtual reality—but we got into it because of passion,” Pétursson said. “We have three teams working on it. We’re probably the only developer in the world with people in three continents working on VR. It matched what this company is about. We have a history of following disruptions like we did with EVE Online back in 2003. We felt similarly about this.”

It’s not yet clear just when EVE: Valkyrie will be launching in full, though the HMDs that it will support are set to release over the next eight months. The title is currently going through pre-Alpha testing for a handful of Oculus Rift second development kit owners. As Pétursson noted, CCP Games are also working of plenty of other VR projects right now across a range of VR teams. This includes Gunjack, a new VR shooter for the Gear VR mobile HMD that’s set to launch in the very near future as well as other experiments.

VRFocus will continue to follow CCP Games work in VR closely, reporting back with the latest updates from the developer.

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The post CCP Got into VR ‘because of passion’ and a ‘history of following disruptions’ appeared first on VRFocus.

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