Earlier this week VRFocus reported on developer Red River Studios confirming its physics-based racer, Vector 36 would be supporting Sony Computer Entertainments (SCEs) PlayStation VR head-mounted display (HMD) for PlayStation 4. The PC version of the videogame is currently on Steam Early Access with full support for Oculus Rift, which will be followed by HTC Vive compatibility. The studio has also released a new update for the PC version.

The PC Early Access update includes some big improvements to the title, from visual athestics to gameplay and more. The full changelog of additions can be found below:

  • New DLC includes the 4 slot enclosed Garage
  • Stage 1 full VR support. Reworked cockpit models and interfaces.
  • In-Cockpit pilot model and active IK added.
  • Major optimizations to models and terrain.
  • Rework of initial skimmer difficulty and flight model reworked for stability.
  • Damage model change allows “brushing” against objects without total destruction.
  • Skimmer History and initial save states (a skimmer undo button).
  • Garage test mode before edit commitment.
  • Controller input now drives interface making it easier for VR navigation.
  • General stability and glitch fixes.

Being a physics-based racer, Vector 36 aims to challenge players by allowing them to create the skimmer that suits their own piloting styles. Design, modify, and build a vehicle from a variety of parts, accessories, and weapons. In VR players climb inside the cockpits of their vehicles to race rivals on Mars.

VRFocus will continue to bring you further updates to Vector 36 as Red River Studios announces them.

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The post Vector 36 Receives Early Access PC Update appeared first on VRFocus.

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