Sublevel Zero’s Oculus Rift Beta Support Dated

    Back at the beginning of October 2015 indie developer Sigtrap Games released its debut title, Sublevel Zero. This six-degree-of-freedom shooter is expected to support the Oculus Rift virtual reality (VR) head-mounted display (HMD) later down the line. A date for the official support is yet to arrive, but Sigtrap Games has this week confirmed a launch date for Beta VR support for users that want to test out the integration. A video announcing the date and explaining some of the other updates to the title can currently be seen below.

    Beta support will be arriving on 23rd November 2015 for the Oculus Rift’s second development kit (DK2). As Sigtrap Games explained on an update blog, there are a few caveats to this support. “There are issues with it, we can’t guarantee it’ll run perfectly all the time, and there are a lot of features we plan to add,” the team noted. “Minimum specs are of course higher than the 2D version of the game – we aim to hit Oculus’ recommended minimum spec. The VR build will be Windows-only, as the Oculus runtime no longer supports other platforms.”

    The full Oculus Rift support is expected for the launch of the consumer version of the device in Q1 2016. Elsewhere, Sigtrap Games is adding Challenge Rooms to the experience, which will often be found in dead end areas of Sublevel Zero‘s procedurally generated maps. Beating these challenges – which may sometimes include overcoming a miniboss – will reward players with nanites and loot. The title is also now available on both Mac and Linux, though VR support is not included in these builds due to Oculus VR’s own focus on Windows at this point in time.

    VRFocus will continue to follow Sublevel Zero closely, reporting back with the latest updates on the title’s progress.

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